The happy programmer room


  • Patron

    (So, again, copying from Tigsource, I created this topic.)

    I just discovered how to use Math.atan2 to rotate objects according to the angle that the analog stick in pointing at.
    I also implemented the matrix to rotate vectors on my vector class. I’m so proud of myself using basic Trigonometry :)


  • LDG

    Congrats! Isn’t math fun? :D Related: https://github.com/lostdecade/analog_sticks


  • LDG

    Trig is amazingly useful. Every game dev should know and love Math.atan2, Math.sin and Math.cos.

    I’m currently happy because I setup forum database backups last night. Exciting, no?

    Cron job on our EC2 server runs a script that copies over the Redis dump to S3 every hour. AND I actually tested the restore process on my local dev environment.


  • Patron

    Congrats! Isn’t math fun? :D Related: https://github.com/lostdecade/analog_sticks

    Yeah, it is. When my classmates say Math is boring, I say : “No, Math is fun! You can make videogames with it!”

    Oh, I remeber reading that article a while ago. I personally don’t like Onlaught virtual analog stick, I prefer invisible dynamic ones over visible static.


  • Patron

    I’m currently happy because I setup forum database backups last night. Exciting, no?

    Cron job on our EC2 server runs a script that copies over the Redis dump to S3 every hour. AND I actually tested the restore process on my local dev environment.

    I don’t understand a word of what you said there, but I bet it’s all Geoff boring stuff XD



  • I’m currently happy because I setup forum database backups last night. Exciting, no?

    Cron job on our EC2 server runs a script that copies over the Redis dump to S3 every hour. AND I actually tested the restore process on my local dev environment.

    I don’t understand a word of what you said there, but I bet it’s all Geoff boring stuff XD

    It’s interesting to me! I understand almost all of that gibberish! :P
    The only thing I haven’t used is Redis. When I first heard about it on Lostcast I searched for “Retice” and got confused haha



  • I learned how to use Inkscape, and my first creation got favorited by Lost Decade Games! :D
    One step closer to making a game. :)


  • Patron

    I learned how to use Inkscape, and my first creation got favorited by Lost Decade Games! :D
    One step closer to making a game. :)

    Man, I really wish I could draw stuff. Well, you can’t have everything, right? I can compose and program, but I can’t even draw a house with smoke coming out of the chimney…


  • LDG

    Man, I really wish I could draw stuff. Well, you can’t have everything, right? I can compose and program, but I can’t even draw a house with smoke coming out of the chimney…

    Same here. Seems like it would just take practice to get a little better. So many disciplines, not enough time!



  • To be a specialist, or to be a generalist, that is the question…
    #rpgProblems


  • Patron

    To be a specialist, or to be a generalist, that is the question…
    #rpgProblems

    As indies, we need to be generalists, but that doesn’t means not having a speciality…


  • Patron

    I’m happy because I’m hacking Onslaught to make it support the Gamepad API, and it’s going pretty well! I can move using the gamepad, now I just need to make it possible to shoot with the gamepad!


  • LDG

    I’m happy because I’m hacking Onslaught to make it support the Gamepad API, and it’s going pretty well! I can move using the gamepad, now I just need to make it possible to shoot with the gamepad!

    \o/


  • Tiger Hat

    I’m happy because I managed to use time-management software to cut all my gamedev tasks into little bits, so that when I have a free hour I can spend it just doing one of those little bits, and as a result I have just integrated proper time-based spritemap animation in my little game!
    Yay!


  • LDG

    I’m happy because I managed to use time-management software to cut all my gamedev tasks into little bits, so that when I have a free hour I can spend it just doing one of those little bits, and as a result I have just integrated proper time-based spritemap animation in my little game!

    Awesome! What software are you using? I tried using RescueTime for a bit, but it didn’t stick into my process.


  • Tiger Hat

    Just Asana :)

    RescueTime looks interesting, but I do a lot of stuff offline, such as childcare, so it wouldn’t really work/

    I’ve used various apps before, such as TimeTapper, but at the end of the day I’m not really into counting every second of every day - you tend to get more involved in the counting, rather than the doing of the things that you were using the counting thing to help you do. You know?


  • LDG

    Just Asana :)

    RescueTime looks interesting, but I do a lot of stuff offline, such as childcare, so it wouldn’t really work/

    I’ve used various apps before, such as TimeTapper, but at the end of the day I’m not really into counting every second of every day - you tend to get more involved in the counting, rather than the doing of the things that you were using the counting thing to help you do. You know?

    Ah, I couldn’t get the external time tracking into my process either.

    Asana is great for prioritizing and working on things incrementally. Great to hear it’s helping!


  • Patron

    This is making me feel so smart…

    solution


  • Patron

    And then I can just pretty much copy and paste it for store:

    happy


  • Patron

    And for add:

    happy3


  • Patron

    And for sub:

    happy4


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